gavinator9
Full Member
-When people walk in front of the hard point casually, carrying an MP7.
Posts: 68
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Post by gavinator9 on Jan 5, 2013 18:08:35 GMT -5
Hi,i just wanted to tell you guys that I think that the city should have more checkpoints. it started with none, and I think that maybe it'd be cool if we added a few to keep security up throught the slums and plaza. let me know what you think.
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Post by jealous on Jan 5, 2013 18:32:32 GMT -5
Well it doesn't seem like you get in much trouble for being in the slums, it seems like the only bad places to be are the sewers and D6.
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Post by The Architect on Jan 6, 2013 8:59:10 GMT -5
No, the city desperately requires checkpoints. It's a way to train unit and citizen alike into knowing that if you go into the slums, you're gonna find trouble.
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gavinator9
Full Member
-When people walk in front of the hard point casually, carrying an MP7.
Posts: 68
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Post by gavinator9 on Jan 8, 2013 18:02:15 GMT -5
Yeah, not like I'm forcing alex to do anything cause I have no power, But I am going to make a poll on this.
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Post by The Architect on Jan 9, 2013 6:02:29 GMT -5
I'll talk to Alex about checkpoints in a week or two when I return.
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Post by IAteYourCat on Jan 9, 2013 20:46:36 GMT -5
Ya, checkpoints would be generally be helpful, and could also be used to train recruits.
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parade
Community Member
Posts: 33
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Post by parade on Jan 17, 2013 22:47:00 GMT -5
No one covers them though, you just block the sewer doors and make us webuls go the long way around
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Post by The Architect on Jan 19, 2013 8:38:28 GMT -5
No one covers them though, you just block the sewer doors and make us webuls go the long way around Exactly, being a rebel isn't supposed to be easy. I'll be enforcing punishments on recruits/units that don't cover them.
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